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Heidelberg 1693 Public Demo

Heidelberg 1693 Public Demo

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Devlog

  • Gameplay Demo
    October 02, 2020 by Andrade-Games
    2
    Howdy, here is our newest test-ready pre-release. We carefully listened to all of your remarks and implemented into our gameplay. Additionally we added the brand new music by Philip Sturgill, new soun... Continue reading
  • Alpha Reached
    February 19, 2020 by Andrade-Games
    3
    Hello everybody! We are now entering the alpha phase of the project. This important phase is all about balancing weapon systems and enemy placement. We have therefore put the demo version of 2019 off... Continue reading
  • Version 1.2
    June 01, 2019 by Andrade-Games
    After 3 Days and hundreds of playhours put into the game, we made some big changes to the balancing and the pacing of the game. Player jumps now 10% higher and is able to overjump his enemies. Normal... Continue reading
  • Version 1.1
    May 31, 2019 by Andrade-Games
    After our presentation at the German Dev Days and the first feedback from players we made some changes to the balancing, art assests and sound mixing. Version 1.1 You keep your current healthpoint... Continue reading
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