Version 1.2


After 3 Days and hundreds of playhours put into the game, we made some big changes to the balancing and the pacing of the game.

  • Player jumps now 10% higher and is able to overjump his enemies.
  • Normal Zombies can be killed with one bullet or 2 Sword swipes.
  • Every bullets creates 2 damage Points to everything.
  • Enemy Musketeers will not  shoot from offscreen.
  • Improved bullet impact.
  • Ingame menu pauses the game.
  • The hanged are dropping power ups when you shoot them.

The game has now a more fluid gameplay. We will Keep the old versions  downloadable for people who are into game design and want to analyse the changes.

Files

Heidelberg1693_Demo(V.1.2).zip 71 MB
Jun 01, 2019

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