After 3 Days and hundreds of playhours put into the game, we made some big changes to the balancing and the pacing of the game.
- Player jumps now 10% higher and is able to overjump his enemies.
- Normal Zombies can be killed with one bullet or 2 Sword swipes.
- Every bullets creates 2 damage Points to everything.
- Enemy Musketeers will not shoot from offscreen.
- Improved bullet impact.
- Ingame menu pauses the game.
- The hanged are dropping power ups when you shoot them.
The game has now a more fluid gameplay. We will Keep the old versions downloadable for people who are into game design and want to analyse the changes.
Get Heidelberg 1693 Public Demo
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